Warrior
All Classes
Tank · Beginner · All Realms

Warrior

Frontline. Plate. Big sword.

Warriors are the unbreakable line. Where casters falter and rogues panic, the Warrior holds the door. Plate armor, two-handed weapons, a tab-target burst rotation built around buffs and threat. Heaven-favored Warriors gain divine shields; Hell-favored ones gain berserker rage when at low HP. Limbo Warriors earn balanced versions of both.

Primary Branch
Warrior
Total Abilities
32
Difficulty
Beginner
Realm Affinity
All Realms

Signature Abilities

The three moves that define this class.

⚔️

Heroic Strike

Active · Damage

Deliver a powerful melee blow.

🛡️

Shield Wall

Active · Buff

Raise shield — take 40% less damage for 4s.

📣

War Cry

Active · Buff

Taunt all enemies in 6m; boost threat by 80%.

Primary Skill Tree

⚔️ WarriorSword and shield. If death is inevitable, charge towards it.

🛡️
Iron Will
Lv 3 · 1 pt

Max HP +20. Getting used to pain is a kind of virtue.

📣
War Cry
Lv 3 · 1 pt

Attack damage +5. Sound is also a weapon.

Requires: Iron Will
🧱
Shield Wall
Lv 3 · 1 pt

Defense +4 per level.

Requires: Iron Will
💀
Execute
Lv 2 · 2 pt

Damage +15% against enemies below 30% HP.

Requires: War Cry
🔥
Berserker
Lv 2 · 2 pt

Attack speed increases for 1 second per kill.

Requires: War Cry, Execute

All Abilities

8 from Warrior · 8 from Paladin · 8 from Blacksmith · 8 from Anchor

⚔️ Warrior8 abilities

⚔️
Heroic Strike
Damage

Deliver a powerful melee blow.

🛡️
Shield Wall
Buff

Raise shield — take 40% less damage for 4s.

📣
War Cry
Buff

Taunt all enemies in 6m; boost threat by 80%.

🗡️
Cleave
Damage

Wide arc strike hitting up to 3 targets.

🔥
Last Stand
Buff

When HP < 25%, attack +35% for 8s (auto-triggers).

💀
Execute
Damage

Bonus damage +60% against targets below 20% HP.

📯
Rallying Shout
Heal

Heal self for 15% max HP; remove 1 debuff.

🦾
Battle Hardened
Passive

Passive: +10% max HP and +5 armor permanently.

✝️ Paladin8 abilities

Holy Strike
Damage

Melee strike infused with holy light.

🙏
Lay on Hands
Heal

Heal a single ally for 30% max HP.

✝️
Consecrate
Damage

Sanctify ground — 5m AoE, undead/demons take extra 40% damage.

💫
Blessing of Light
Buff

Buff ally — +20% damage and resist for 10s.

🛡️
Aura of Protection
Buff

AoE — all allies in 8m take 20% less damage 6s.

⚖️
Judgment
Damage

Heavy holy strike — +50% vs corrupted targets.

🌟
Divine Resurrection
Heal

Revive a fallen ally with 50% HP.

🌿
Sacred Resolve
Passive

Passive: +15% healing output; 5% chance heals reflect to nearby ally.

⚒️ Blacksmith8 abilities

🔨
Hammer Blow
Damage

Heavy hammer strike — ignore 15% armor.

🔧
Temper Weapon
Buff

Buff ally weapon — +20% damage for 12s.

⛏️
Rend Armor
Debuff

Strike that permanently (duration) reduces target armor 30%.

🛡️
Aegis Blessing
Buff

Harden ally's armor — +40% defense 8s.

🌋
Molten Strike
Damage

Melee — ignite target, DoT 10% HP over 6s.

⚙️
Masterwork Enhancement
Buff

Temporarily double weapon damage for 5s (self).

💥
Anvil Crash
Damage

Devastating smash — AoE 3m, stun 2s.

🦾
Iron Discipline
Passive

Passive: +12% damage with blunt/hammer weapons.

Anchor8 abilities

Anchor Strike
Damage

Heavy melee hit — root self & target 1s.

🛡️
Hold the Line
Buff

Taunt nearby enemies — cannot be moved for 4s.

🌀
Gravity Pull
Debuff

Pull a distant target to melee range.

🏰
Bastion Aura
Buff

Allies in 6m take 15% less damage for 8s.

⛓️
Chain Bind
Debuff

Chain 3 enemies together — if one moves, all are stunned.

🗿
Immovable Object
Buff

Become immune to all CC for 8s; reflect 50% CC to attacker.

Anchor Field
Debuff

5m AoE — all enemies are rooted for 3s.

🦵
Unshakeable
Passive

Passive: Knockback resistance +100%; +8 armor.