
Rogue
Stealth. Backstab. Poisons.
Rogues are the apex of single-target burst. Stealth in, position behind, unleash a 3-button combo for 8x normal damage. Poisons stack — the Alchemist secondary turns a Rogue into a walking pharmacy.
Signature Abilities
The three moves that define this class.
Backstab
Heavy strike from stealth — +80% damage if hidden.
Poison Strike
Vanish
Immediately enter stealth for 6s.
Primary Skill Tree
🌑 Shadow — To exist unseen. Perhaps the most honest form of existence.
Movement speed +12.
+20 damage when attacking from behind.
Aggro radius -40% during night hours.
20% of strikes apply a poison effect.
Invulnerable for 5 seconds after death in ghost mode.
All Abilities
8 from Shadow · 8 from Alchemist · 8 from Phantom · 8 from Corrupted
🌑 Shadow— 8 abilities
Heavy strike from stealth — +80% damage if hidden.
Teleport behind target (≤8m), gain stealth for 1s.
Silence target 3s; small DoT.
AoE blind — enemies miss 60% attacks for 4s.
Stack 3 bleeds; final stack detonates for burst.
Mark target — dies instantly if HP < 10%.
Immediately enter stealth for 6s.
Passive: Every 3rd consecutive hit deals +25% damage.
⚗️ Alchemist— 8 abilities
Throw acid — AoE 3m, reduce enemy armor 20% for 8s.
Throw potion — heal ally 20% HP.
Explosive throw — heavy AoE damage 4m.
AoE cloud — random debuff on enemies (slow/blind/silence).
Self-buff — +30% mana regen and +15% spell damage 10s.
AoE buff — all allies +25% HP and +20% damage 12s.
Catastrophic AoE — massive damage + random 3 debuffs.
Passive: All thrown items have +15% AoE radius.
👻 Phantom— 8 abilities
Intangible slash — cannot be blocked.
Become ghostly for 4s — pass through walls, take 50% less damage.
Possess a spot — enemy that walks over it is feared 2s.
Create a ghost copy — it mirrors your attacks at 60% power.
AoE fear — all enemies in 5m flee 3s.
Enter death realm 6s — immune to all damage, can still attack.
Release a storm of souls — AoE 8m, heavy damage + fear 2s.
Passive: 10% of physical damage dealt also dealt as soul damage (ignores armor).
🩸 Corrupted— 8 abilities
Infect enemy with corruption — -15% resist for 8s.
Melee — deal damage + apply 1 corruption stack.
AoE — spread all DoTs from 1 target to all in 5m.
Drain enemy's corruption stacks — gain HP equal to stacks × 3%.
Sacrifice 10% HP — deal +50% damage next ability.
Burst — deal damage per corruption stack on all nearby enemies.
AoE — apply 3 corruption stacks to all enemies in 8m.
Passive: Each corruption stack on enemies boosts your damage +3%.




