Monk
All Classes
DPS — Melee · Expert · Araf

Monk

Unarmed. Chi flows.

Monks fight without weapons. Chi resource builds with strikes, spends on devastating burst combos. The Anchor branch grants stillness bonuses; sit motionless for 3s and your next attack double-crits.

Primary Branch
Anchor
Total Abilities
32
Difficulty
Expert
Realm Affinity
Araf

Signature Abilities

The three moves that define this class.

Roundhouse

Chi Wave

Tiger Palm

Primary Skill Tree

AnchorHolding onto a point to avoid drifting. Protecting your identity is also a strength.

⛰️
Grounded
Lv 2 · 1 pt

Knockback resistance +50%.

🧱
Hold the Line
Lv 3 · 1 pt

Defense +8 while standing still.

Requires: Grounded
🗿
Immovable
Lv 1 · 2 pt

Movement speed does not decrease when HP is below 50%.

Requires: Hold the Line
🏰
Bulwark
Lv 2 · 2 pt

Damage taken -20% while standing still.

Requires: Hold the Line, Immovable
🌍
Gravity
Lv 1 · 3 pt

Slows nearby enemies (aura effect).

Requires: Bulwark

All Abilities

8 from Anchor · 8 from Witness · 8 from Oracle · 8 from Judge

Anchor8 abilities

Anchor Strike
Damage

Heavy melee hit — root self & target 1s.

🛡️
Hold the Line
Buff

Taunt nearby enemies — cannot be moved for 4s.

🌀
Gravity Pull
Debuff

Pull a distant target to melee range.

🏰
Bastion Aura
Buff

Allies in 6m take 15% less damage for 8s.

⛓️
Chain Bind
Debuff

Chain 3 enemies together — if one moves, all are stunned.

🗿
Immovable Object
Buff

Become immune to all CC for 8s; reflect 50% CC to attacker.

Anchor Field
Debuff

5m AoE — all enemies are rooted for 3s.

🦵
Unshakeable
Passive

Passive: Knockback resistance +100%; +8 armor.

👁️ Witness8 abilities

👻
Spectral Touch
Damage

Intangible strike — ignores physical defense.

🔍
Observe
Buff

Study target — reveal their HP, abilities and cooldowns.

🌫️
Phantom Presence
Buff

Become invisible and untargetable 4s — deal no damage.

📣
Testimony
Debuff

Expose target — allies deal +25% damage to them 8s.

🎞️
Resonant Memory
Buff

Summon echo of self — echo mirrors last 3 actions.

🌀
Erase from Time
Debuff

Target is removed from timeline 4s — no damage, no XP.

📕
The Final Record
Buff

Channel 3s — record combat state; if you die within 10s, fully restore to that state.

🤫
Silent Knowing
Passive

Passive: +10% damage to unaware / surprised targets.

🔮 Oracle8 abilities

🔮
Foresight Bolt
Damage

Predictive strike — hits dodge/evade attempts.

👁️
Prediction
Debuff

Reveal enemy's next ability — reduce its damage 40%.

⚠️
Fate's Warning
Buff

Warn ally — they take 0 damage from next hit.

🌑
Doom Prophecy
Debuff

Mark target — die within 10s or take 50% max HP as damage.

🔭
Temporal Vision
Buff

Reveal all enemies in zone for 12s (through walls).

⚰️
Inevitable Fate
Buff

Guarantee next ability crits and cannot be evaded.

📜
Prophecy of Ruin
Debuff

AoE — all enemies are Doomed; must deal 20% damage to you in 8s or die.

🧿
Third Eye
Passive

Passive: +6% chance to block any incoming attack.

⚖️ Judge8 abilities

⚖️
Verdict
Debuff

Mark enemy — +15% damage taken from all sources.

🔨
Order Strike
Damage

Justice-infused melee — extra +30% vs chaotic enemies.

📜
Seal of Law
Debuff

Silence an enemy for 2s; any damage breaks it.

Absolution
Buff

Remove all debuffs from an ally; small heal 8% HP.

⚔️
Trial by Combat
Debuff

Challenge single enemy — both parties deal +30% damage, immune to outside interference 6s.

💀
Execution Warrant
Damage

Enemies with Verdict debuff receive +80% damage from next hit.

📯
Decree of Justice
Debuff

AoE — all enemies are Judged for 10s.

👁️
Impartial Eye
Passive

Passive: +12% damage against debuffed targets.